Character Name :
Dunkin-Dee Riddlefork
(Dunkin) Date : Thu Jan
08
Player
Name : Bruce
Class : Examiner
Genotype : Ant
Cryptic Alliance : Zoopremist -
Right
Level :
5 Height : 172 Weight :
75 HP's : 96
STR : 17
(+3) Thac Melee : +4 Dam Bonus :
+3 Max Lift : 170
DEX : 11
(0) Thac Ranged : +0
CON : 12
(0) Health : 10
MS : 16
(+2) Mental Def : 12
INT : 14
(+1) Use Arti :
7 Affinity : 3
CHA : 10
(0) Rob Rec : 15
SEN : 11
(0) Perception : 12
LCK :
14
Pts : 4 Prcnt :
16
Base AC : 15
Armor :
6
Shield :
0
AC :
21
GH/BM :
1
EXP :
25354 Next level @ 32000. Required 6646.
Lgt Med
Hvy Max Rnds
Max 25
50 75
Walk
2 12
8 4
Trot
2 24
16
360 (90)
Run
2
36
24 (6)
Walk
4 12
8 4
Trot
4 24 16
Run
4 36
Skills
Enforcer Skills
Endurance - 0
Esper Skills
Bargain - 0
Examiner Skills
Ancient History - 0
Appraise Artifact - 4
Avoid Artifact Disaster - 6
Drive Artifact - 0
Electrical Repair - 2
Identify Radiation Intensity - 0
Jury Rig - 0
Mechanical Repair - 2
Read Schematics - 4
Repair Artifact - 4
Understand Ancients Speech - 2
Understand Ancients Text - 6
Scout Skills
Fire Building - 0
Foraging - 0
Specialized
Skills
Hide - 2
Lockpicking - 3
Move Silently - 0
Read and Write - 1
Common Skills
Climb - 3
Dodge - 3
First Aid - 0
Jump - 0
Listen - 0
Ride - 3
Rope Use - 3
Search - 3
swim - 0
Mutations
Physical
Mutations
Aggressive Immune System - 10 (0)
target recovers 5+mpm hp's. Can overcome poison, disease &
radiation if beat
intensity on d20. 1/hour, 8 per day.
Blasting Hands - 14 (+1)
Throws balls of compressed air up to 15+mpm m away.1 charge is d6
damage, can
release multiple charges, if 3 or more at 1 time, add mpm score to
total damage.5+mpm
charges.
Mane and Bristles - 9 (0)
+1 AC when in hand 2 hand with another creature
Multiple Limbs
2 legs. +4 to balance or knock down rolls.
Mental
Mutations
Polgara's Finger - 14 (+1)
within 3m visually of finger, affects creature for 3+mpm rounds.
1st 2 rounds,
stunned & unable to do anything. remaining rounds, all rolls
at -3.
Thought imitation - 6 (-1)
Automatically stores last successful 5+MPM mental attacks. Can play
back at original
strength. Lose all copies when go unconscious.
Weapons
#2 Energy
Mace WT:1
RNG:0 THAC:+5 DM:d6+4d10 SHT:4 C#:3 Chg:2