Character Name : Czin Kzanti (Czin)         Date : Thu Jan 08
     Player Name : Ron    
           Class : Scout
        Genotype : Cougar
Cryptic Alliance : Radioactivist (New Age)

     Level : 5    Height : 165    Weight : 95      HP's : 111

    STR : 26 (+7)   Thac Melee : +7     Dam Bonus : +7      Max Lift : 260
    DEX : 22 (+5)  Thac Ranged : +5
    CON : 23 (+6)       Health : 16
     MS : 13 (+1)   Mental Def : 12
    INT : 14 (+1)     Use Arti : 1  
    CHA : 11 (0)       Rob Rec : 14
    SEN : 20 (+4)   Perception : 26
    LCK : 13               Pts : 4          Prcnt : 13

Base AC : 18     
  Armor : 6      
 Shield : 0      
     AC : 24     

  GH/BM : 4      

    EXP : 25804    Next level @ 32000.  Required 6196.

            Lgt     Med     Hvy    Max Rnds
    Max      40      80     120

 Walk 2      25      16       8
 Trot 2      50      33             690 (172)
  Run 2      75                      46 (11)

 Walk 4      31      20      10
 Trot 4      62      41
  Run 4      93

  Skills
    Enforcer Skills
      Blind Fighting - 0
      Creature Lore - 0
      Endurance - 0

    Esper Skills
      Meditation - 0

    Examiner Skills
      Identify Radiation Intensity - 0

    Scout Skills
      Animal Lore - 0
      Conceal - 0
      Detect Ambush/Trap - 7
      Fire Building - 0
      Foraging - 0
      Herbalism - 0
      Hunting - 6
      Navigate - 0
      Tracking - 7
      Wilderness Lore - 3

    Specialized Skills
      Agriculture - 0
      Animal Handling - 0
      Etiquette - 0
      Fishing - 0
      Healing - 1
      Hide - 7
      Lockpicking - 0
      Move Silently - 7
      Pickpocket - 0
      Read and Write - 1
      Recent History - 0
      Sign Language - 0

    Common Skills
      Climb - 4
      Dodge - 7
      First Aid - 0
      Jump - 4
      Listen - 3
      Ride - 0
      Rope Use - 0
      Search - 7
      swim - 0

  Mutations
    Physical Mutations
      Anaerobic Suspension
          Can place themselves in state of suspended animation. Decide before entering
          how long will last and will not wake up until then.  During this time, will not
          take rad damage, poison damage, <0 hp loss, etc.
      Dual Brain
          Targeted mental attacks only succeed in attacking one brain.
      Extended Lifespan -  8 (0)
      Hands of Power - 15 (+2)
          Fires accelerated charged particles @ 3d8+mpm for 15+mpm meters.  Immune to that
          energy in hands. Has 5+mpm charges.
      Heightened Hearing
          Can hear 2x as far as normal, by concentrating, can hear ultrasonic or subsonic
      Heightened Physical Attribute: Con
          +4 Con
      Heightened Sense - Sight
          2x detial up close or far away.Ranged attack penalties and ranges are x2.
      Heightened Smell
          Can id people by smell, can track up to 1km away, can detect faint traces of
          materials or gas
      Infravision
          Sees heat signatures overtop of regular vision.
      Multiple Limbs
          4 legs. +8 to balance or knock down rolls.
      Night Vision
          Full moon, can see like daytime. No moon, can see like if full moon.

    Mental Mutations
      Static Field (2)
          Can generate 3m r centered on any object up to 20m distant.Kills radio, tv, comms,
          security and surveillance devices, radar, sonar, telepathy & empathy.
      Telekinetic Claw (1) -  8 (0)
          Range is 25+mpmx5. DX is 5. STR is MP. 2d6+mpm dam. THAC is mpm. Max move is
          MPx2
      Total Healing (1) - 15 (+2)
          Recovers 5+mpm points every hour of active concentration.
      Uncontrolled Mutation - Psychic Blade (2) - 15 (+2)
          Times of stress, 5% that this will activate for 1 round at 4d6+MPM power Deactivates
          immediately after that.

    Plant Mutations
      Variable Limb
          Can produce limb from 1"x8" up to size of a leg. Roll str & dex for limb every
          time.2 mins: flex cyl with grasping appendage. 10 mins: bone toughness cyl, 2
          joints and hand with 5 digits. 30 mins: perfect arm or leg. Retracts when fall
          asleep.

Weapons