Character Name : Czin
Kzanti (Czin) Date :
Thu Jan 08
Player
Name : Ron
Class : Scout
Genotype : Cougar
Cryptic Alliance : Radioactivist
(New Age)
Level :
5 Height : 165 Weight :
95 HP's : 111
STR : 26
(+7) Thac Melee : +7 Dam Bonus :
+7 Max Lift : 260
DEX : 22
(+5) Thac Ranged : +5
CON : 23
(+6) Health : 16
MS : 13
(+1) Mental Def : 12
INT : 14
(+1) Use Arti : 1
CHA : 11
(0) Rob Rec : 14
SEN : 20
(+4) Perception : 26
LCK :
13
Pts : 4 Prcnt :
13
Base AC : 18
Armor :
6
Shield :
0
AC :
24
GH/BM :
4
EXP :
25804 Next level @ 32000. Required 6196.
Lgt Med
Hvy Max Rnds
Max 40
80 120
Walk
2 25
16 8
Trot
2 50
33
690 (172)
Run
2
75
46 (11)
Walk
4 31
20 10
Trot
4 62 41
Run
4 93
Skills
Enforcer Skills
Blind Fighting - 0
Creature Lore - 0
Endurance - 0
Esper Skills
Meditation - 0
Examiner Skills
Identify Radiation Intensity - 0
Scout Skills
Animal Lore - 0
Conceal - 0
Detect Ambush/Trap - 7
Fire Building - 0
Foraging - 0
Herbalism - 0
Hunting - 6
Navigate - 0
Tracking - 7
Wilderness Lore - 3
Specialized
Skills
Agriculture - 0
Animal Handling - 0
Etiquette - 0
Fishing - 0
Healing - 1
Hide - 7
Lockpicking - 0
Move Silently - 7
Pickpocket - 0
Read and Write - 1
Recent History - 0
Sign Language - 0
Common Skills
Climb - 4
Dodge - 7
First Aid - 0
Jump - 4
Listen - 3
Ride - 0
Rope Use - 0
Search - 7
swim - 0
Mutations
Physical
Mutations
Anaerobic Suspension
Can place themselves in state of suspended animation. Decide before
entering
how long will last and will not wake up until then. During this
time, will not
take rad damage, poison damage, <0 hp loss, etc.
Dual Brain
Targeted mental attacks only succeed in attacking one brain.
Extended Lifespan - 8 (0)
Hands of Power - 15 (+2)
Fires accelerated charged particles @ 3d8+mpm for 15+mpm meters.
Immune to that
energy in hands. Has 5+mpm charges.
Heightened Hearing
Can hear 2x as far as normal, by concentrating, can hear ultrasonic or
subsonic
Heightened Physical Attribute: Con
+4 Con
Heightened Sense - Sight
2x detial up close or far away.Ranged attack penalties and ranges are
x2.
Heightened Smell
Can id people by smell, can track up to 1km away, can detect faint
traces of
materials or gas
Infravision
Sees heat signatures overtop of regular vision.
Multiple Limbs
4 legs. +8 to balance or knock down rolls.
Night Vision
Full moon, can see like daytime. No moon, can see like if full moon.
Mental
Mutations
Static Field (2)
Can generate 3m r centered on any object up to 20m distant.Kills radio,
tv, comms,
security and surveillance devices, radar, sonar, telepathy &
empathy.
Telekinetic Claw (1) - 8 (0)
Range is 25+mpmx5. DX is 5. STR is MP. 2d6+mpm dam. THAC is mpm. Max
move is
MPx2
Total Healing (1) - 15 (+2)
Recovers 5+mpm points every hour of active concentration.
Uncontrolled Mutation - Psychic Blade (2) - 15 (+2)
Times of stress, 5% that this will activate for 1 round at 4d6+MPM
power Deactivates
immediately after that.
Plant Mutations
Variable Limb
Can produce limb from 1"x8" up to size of a leg. Roll str & dex for
limb every
time.2 mins: flex cyl with grasping appendage. 10 mins: bone toughness
cyl, 2
joints and hand with 5 digits. 30 mins: perfect arm or leg. Retracts
when fall
asleep.
Weapons